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Tetris Didn't Triumph at This Gaming Ceremony — Another Award Type May Address This Issue

As any prominent honors show nears, one notices an outcry for introducing additional classifications to honor unsung work and delight the spirits of followers with niche passions.

A fellow writer previously argued supporting a scary games classification. That would be fantastic. The same goes for board games, which is a passionate advocate's mission. But they will have to forgive me when I prioritize because like all blinkered fanatics, there's a strong justification for why my demand stands as crucial above others. Here's the proposal: It's essential to create a category for puzzle games.

Categorizing Game Types

Categorizing art by genre is not a science; it’s very subjective, and typically generate discussions resulting in unclear classifications. There’s a reason film award organizations steer clear of genre categories. But it is an unavoidable compromise within the realm of gaming, showing incredible range it's challenging to consider them one unified medium.

To recognize the complete range of interactive entertainment excellence to receive acknowledgment, while allowing diverse titles to have a chance for representation, specific award classifications remain vital.

Current Gaming Award Categories

Leading game ceremonies presently include classifications covering Action-oriented games, Adventure-action titles, Role-Playing, Combat games, Simulation and strategy titles, plus athletic and racing experiences. Together, these award types actually cover numerous genres, making space possible for numerous titles.

This doesn't apply to puzzle games. No suitable classification appears to accommodate them. Examine these examples from outstanding current releases, showing diverse approaches: the architectural riddles of one title, the pulse-pounding block-matching of another game, engaging interpersonal challenges in another game. What category would fit them within current classifications? Nowhere, that’s where.

The Representation Problem

Many instances occur of brilliant puzzle games launched regularly that have no home during gaming ceremonies, unless they happen to qualify award groups including Mobile Game, Virtual reality experiences, or the intensely contested Indie races.

  • A renowned logic title wasn’t nominated in any category in 2014
  • Another imaginative release received no nominations in 2019
  • Well-received sorting experience was overlooked in 2021
  • Just some logic titles managed to sneak into small studio or handheld classifications

Significance of Puzzle Games

These are often modest productions, however the design of the puzzle game is of massive significance. Famous handheld logic titles count as most engaged experiences worldwide and have been for an extended period.

The iconic tile-matching title competes with famous sandbox experiences claiming status as best-selling game of all time; it additionally competes as greatest title ever. Brain-teasers form essential building blocks for gaming as medium, and engaging with almost every other genre.

The Solution and Justification

Brain-teasers wouldn't encounter this problem. One could readily select five nominees with fascinating, diverse, deserving games each ceremony simply — perhaps, with difficulty, since numerous excellent numerous deserving experiences.

To emphasize again, these represent titles without proper classification at major gaming awards. Puzzle game makers are working at the hard edge of video game design, creating some of essential manifestations of the video game form. Just like movie stunt professionals, they merit acknowledgment. Don't make them wait decades.

By

Joanna Webb

Liam Verhoeven is a tech strategist specializing in digital transformation and enterprise IT solutions.

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